An Acorn Link

As many readers will be aware, the author of the documents here has developed an algorithmic texture generation program. This is written largely in native machine code for ARM microprocessors, running Acorn's RISC OS operating system.

This architecture has proven attractive to those interested in developing Network computers for a number of reasons, many of which stem from the positive characteristics of the ARM chips on which the architecture is based.

However, the Acorn community (in common users of all kinks of other computers) has been experiencing difficulties in adjusting to the radical changes the internet is in the process of wreaking on the world.

One side effect of this is that Acorn browsers are currently in a very primitive state compared to what is now and will very shortly be needed of them.

The algorithmic texture proposals made in these documents are essentially high-end proposals, and while it is not doubted here that a base of Acorn based computers could be instrumental in their implementation, it must be confessed that these ideas are of a far lower priority than (for example) the essential support for Frames and Java.

The Acorn computer group is one of a number of organisations capable of implementing the proposals outlined here; indeed, Netscape and even Microsoft must realistically be judged to be in a better position to implement a web textures standard.

The state of web browsers on the Acorn platform is an unfortunate one, and it can only be hoped that the author is in a position to continue his developmental work when this situation rectifies itself.


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© Tim Tyler, 1996-1997.